![]() ![]() ![]() Or in any lighting scenario where decals are not being directly lit by stationary and moveable lights:Įven using Unlit viewport mode makes decals disappear: This means around any light that is set to static: Lights that are set to Stationary and Moveable:īut they do not work in indirect static lighting. Decals are one of the best ways to add additional detail via stains, leaks, dirt, splatter, stenciled numbers/letters or posters onto already placed Static Meshes in the level.īut what if decals you added are not rendering in shadow or in indirectly lit areas like so:
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